Bản cập nhật V-Ray for 3ds Max 3.40.02

Tải bản cập nhật mới nhất của V-Ray for 3ds Max. Chaosgroup đã cải tiến và sửa các lỗi ở bản trước.

V-Ray 3.40.02 for 3ds Max (lưu ý KH phải có tài khoản trên Chaos)

Thông tin update
Modified Features

VRayDenoiser
Prevent the Denoiser Render Elements from saving as separate files
VRayOSLMtl / VRayOSLTex
Speed up texture sampling
vdenoise.exe
Add “-abortOnOpenCLError” to stop hardware accelerated denoising on errors
Add “-frames” option that allows to specify the frames to process
Add “-verboseLevel” option

Bug Fixes

V-Ray
Materials with self-illumination enabled render incorrectly when light cache is secondary GI engine
Fixed problems with light cache “Store direct light” when using IR+LC after V-Ray 3.40.01
V-Ray RT
“Elements active” option in Render Elements tab is not working
V-Ray RT GPU
Fireflies appear on scene with VRayFastSSS2
Highlight glossiness still renders when Trace reflections option is disabled
VFB
Clicking on the white area of the scroll bar in the color corrections window scrolls by just one pixel
Image messes up when scrolling in the window
Toolbar icons are not stretched over the entire buttons when screen dpi is changed
VRayDenoiser
Denoising artifact appears on images with fireflies
Hardware accelerated denoiser messes up the progress bar during progressive rendering
Returns black result on some computers when hardware accelerated
VRayHDRI
Lag when switching between Shaded and Wireframe viewport modes
VRayGLSLMtl / VRayGLSLTex
The __color keyword is not respected
Bool uniforms with initializers get random values
VRayOSLMtl / VRayOSLTex
Empty texmap inputs lead to input parameters after them to be skipped
VRayStereoscopic
Fixed artifacts in the render
VRayTriplanarTex
Crash when connected to a bump slot and has VRayNormalMap
vdenoise.exe
Doesn’t work with network paths for input file

Date – June 14, 2016
Download – Build 3.40.02

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